Zombies on a Plane

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Zombies on a Plane review
Ben Petchey

Review

Youre tearing me apart, Lisa.

So bad it's good?


Zombies on a Plane is absolutely terrible. The game is nowhere near finished enough to be flung onto shelves. The gameplay is buggy, theres only a couple of maps, and it gets boring pretty quick you cant even change the language in the menus. But no matter how much bad stuff I see, I cant help but enjoy myself.

The best way to describe Zombies on a Plane would be to compare it to one of those movies which you know is objectively awful, but you cant help but enjoy it anyway. Take The Room for example. Its a terrible film, to the extent that you actually kind of enjoy it.

When playing Zombies on a Plane youll immediately notice the assets used were not created with the intent of creating a wave-based, zombie-killing-shit-show on a plane. Unfortunately, its all too frequent nowadays that a developer will buy a bunch of assets online, throw them together, release a game, and call it a day. But again with the "being so bad, its good" thing it still kinda works here. I mean, sure, it makes zero sense that one second youll be shooting a hell-hound, and the next second a bloke sporting a Tartan shirt is running at you with a chainsaw. None of it makes sense, but somehow its a lot of fun.

There are a few game modes (I dont know their names, I could only play the game in Portuguese), my favourite sets you on top of the airplane with hordes of zombies pouring out of the interior. The zombies will start heading towards a random crucial part of the airplane and will start destroying it. Its up to you to stop this from happening, and repair the parts if necessary. That doesnt sound so bad does it? Its actually not. The gun-play sucks and theres no artistic cohesion, but if you were to say that this game mode is boring, you would be a liar.

The others include: fighting it out inside the plane this is by far my least favourite due to getting stuck on just about everything you could possibly imagine. Defend the cockpit is pretty self-explanatory, and in another mode you have to try and survive 10 waves of zombies.

Nope, just bad


Now, Im not going to ignore all the problem Zombies on a Plane has there are a lot. The first being that you are unable to change the language in the menus thats a pretty big oversight. The gameplay could do with a lot of improvement; gun-play is poor and isn't fun, the mishmash of creatures doesnt make any sense and gameplay generally feels like theres been no fine-tuning whatsoever.

Youve probably noticed at this point that Im referring to Zombies on a Plane as though its an early access a game, but its not. And this is really disappointing. Remember Dead Island? Much like Zombies on a Plane, it was an objectively terrible game, but it was a lot of mindless fun and I spent countless hours playing it. Zombies on a Plane couldve been the next Dead Island and I mean that is the most positive way possible. If only longer amounts of time had been spent on fine-tuning the gameplay, if only the assets had been created for the game specifically, if only the game was still in early access. If only. If the developers had fine-tuned the gameplay and gun-play, worked on new assets, and added a co-op mode, Zombies on a Plane could have been a brilliant bad game.

Really disappointing


For a reasonable price, I sure as heck would have picked this game up. Im always looking for a mindless shooter or a ridiculously bad game to poke fun at and have a laugh with friend about. But unfortunately, Zombies on a Plane is a finished game - theres little chance that any significant changes will be made now, and thats really sad. If this game were still in early access, I wouldnt hesitate to recommend it. But with the state its in now as a finished product, I cant say its worth your time, or your money.

4.0

fun score

Pros

Mindless shooting fun

Cons

Buggy, poor gunplay, no artistic cohesions, gets boring quick